依赖:图片库
关于个人动物
把这些聪明的动物伙伴带到你的服务器上!它们可以战斗、收集资源、携带补给,甚至被骑乘。选择多种可定制动物:熊、野猪、鸡、鹿、狼、鳄鱼、美洲豹或老虎!(支持新的第二代动物,但还处于测试阶段)
特色:
资源采集与掠夺
• 收集木材、石头和矿石等重要资源。
• 使用自动拾取自动收集50米范围内的资源。
• 为有价值物品搜集箱子和箱子。
真正的伙伴
• 命令你的动物攻击敌人、建筑物或物体。
• 骑乘你的动物以加快旅行速度。
• 将物品存放在动物的背包中(可配置最多36个槽位)。
• 通过恢复健康的营养系统保持伴侣健康。
全面定制与控制
动物设定
• 选择你喜欢的动物:熊、野猪、鸡、鹿、狼、鳄鱼、黑豹或老虎。
• 配置最大生命值、重生时间和战斗能力。
• 调整伤害率、玩家互动和掠夺权限。
用户友好的作与界面
• 通过可自定义按钮分配命令。
• 在目标上显示 3D 箭头以提升视野。
• 完全自定义图形界面布局、颜色和刷新率。
• 将动物背包中的特定物品列入黑名单。
供给系统
• 启用营养设置以维护动物健康。
• 配置不同食物的健康恢复值。
实用指令:
/panimal——生成或消失你的动物。
/panimal 跟随——让你的动物跟随你。
/panimal health – 检查你动物当前的健康状况。
/panimal 自动拾取启用/禁用——开启或关闭资源自动收集。
/panimal 在哪里——在地图上定位你的动物。
配置:
配置:
{
"Controls setup": {
"Which button will assign tasks to the animal, attack / collect, etc. (MIDDLE_MOUSE, SECOND_MOUSE, E, RELOAD, SPRINT)": "MIDDLE_MOUSE",
"Range of action of the assignment button": 25.0,
"Display 3D arrows over a target?": true,
"Arrow display duration": 2
},
"GUI setup": {
"How many seconds to update the GUI?": 6,
"Panel layer (Hud, Overlay, Overall, Hud.Menu, Under)": "Overlay",
"Panel position": {
"type": "RectTransform",
"anchormin": "1 1",
"anchormax": "1 1",
"offsetmin": "-170 -104",
"offsetmax": "-10 -10"
},
"Second position of the panel (used if the player has a personal bot)": {
"type": "RectTransform",
"anchormin": "0.0 0.0",
"anchormax": "1.0 1.0",
"offsetmin": "0.0 0.0",
"offsetmax": "0.0 0.0"
},
"1 panel color": "#7f8c8d",
"2 panel color": "#bdc3c7",
"Health bar color": "#2ecc71",
"Shortcut buttons": []
},
"Setting up personal animals by permission": {
"personalanimal.wolf": {
"The name of the animal to be selected through the command when spawning": "wolf",
"Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "wolf",
"Maximum health": 200,
"Animal spawn cooldown": 10.0,
"Addons setup": {
"Enable the ability to ride an animal?": true,
"Add a bag to an animal to store resources?": true,
"Number of available slots in the bag (maximum 36)": 12
},
"Functions setup": {
"Can the animal attack objects?": true,
"Can an animal loot boxes?": true,
"Can the animal pick up resources?": true,
"Does the animal have to defend itself?": true,
"Should the animal protect the owner?": true,
"Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true
},
"Damage, interactions and loot setup": {
"Animal damage rate": 2.0,
"Damage rate receive for an animal": 1.0,
"Can the animal damage players?": true,
"Can players damage the animal?": true,
"Despawn animal corpse after death?": false,
"Setting up resource pickup rates": {
"stones": 5.0
},
"Black list of items that cannot be put in the bag": [
"rocket.launcher"
]
},
"Nutrition setup": {
"Turn on the animal feeding system?": true,
"Setting health for food eaten": {
"corn": 5.0
}
}
},
"personalanimal.bear": {
"The name of the animal to be selected through the command when spawning": "bear",
"Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "bear",
"Maximum health": 200,
"Animal spawn cooldown": 10.0,
"Addons setup": {
"Enable the ability to ride an animal?": true,
"Add a bag to an animal to store resources?": true,
"Number of available slots in the bag (maximum 36)": 12
},
"Functions setup": {
"Can the animal attack objects?": true,
"Can an animal loot boxes?": true,
"Can the animal pick up resources?": true,
"Does the animal have to defend itself?": true,
"Should the animal protect the owner?": true,
"Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true
},
"Damage, interactions and loot setup": {
"Animal damage rate": 2.0,
"Damage rate receive for an animal": 1.0,
"Can the animal damage players?": true,
"Can players damage the animal?": true,
"Despawn animal corpse after death?": false,
"Setting up resource pickup rates": {
"stones": 5.0
},
"Black list of items that cannot be put in the bag": [
"rocket.launcher"
]
},
"Nutrition setup": {
"Turn on the animal feeding system?": true,
"Setting health for food eaten": {
"corn": 5.0
}
}
},
"personalanimal.boar": {
"The name of the animal to be selected through the command when spawning": "boar",
"Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "boar",
"Maximum health": 200,
"Animal spawn cooldown": 10.0,
"Addons setup": {
"Enable the ability to ride an animal?": true,
"Add a bag to an animal to store resources?": true,
"Number of available slots in the bag (maximum 36)": 12
},
"Functions setup": {
"Can the animal attack objects?": true,
"Can an animal loot boxes?": true,
"Can the animal pick up resources?": true,
"Does the animal have to defend itself?": true,
"Should the animal protect the owner?": true,
"Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true
},
"Damage, interactions and loot setup": {
"Animal damage rate": 2.0,
"Damage rate receive for an animal": 1.0,
"Can the animal damage players?": true,
"Can players damage the animal?": true,
"Despawn animal corpse after death?": false,
"Setting up resource pickup rates": {
"stones": 5.0
},
"Black list of items that cannot be put in the bag": [
"rocket.launcher"
]
},
"Nutrition setup": {
"Turn on the animal feeding system?": true,
"Setting health for food eaten": {
"corn": 5.0
}
}
},
"personalanimal.chicken": {
"The name of the animal to be selected through the command when spawning": "chicken",
"Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "chicken",
"Maximum health": 200,
"Animal spawn cooldown": 10.0,
"Addons setup": {
"Enable the ability to ride an animal?": true,
"Add a bag to an animal to store resources?": true,
"Number of available slots in the bag (maximum 36)": 12
},
"Functions setup": {
"Can the animal attack objects?": true,
"Can an animal loot boxes?": true,
"Can the animal pick up resources?": true,
"Does the animal have to defend itself?": true,
"Should the animal protect the owner?": true,
"Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true
},
"Damage, interactions and loot setup": {
"Animal damage rate": 2.0,
"Damage rate receive for an animal": 1.0,
"Can the animal damage players?": true,
"Can players damage the animal?": true,
"Despawn animal corpse after death?": false,
"Setting up resource pickup rates": {
"stones": 5.0
},
"Black list of items that cannot be put in the bag": [
"rocket.launcher"
]
},
"Nutrition setup": {
"Turn on the animal feeding system?": true,
"Setting health for food eaten": {
"corn": 5.0
}
}
},
"personalanimal.stag": {
"The name of the animal to be selected through the command when spawning": "stag",
"Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "stag",
"Maximum health": 200,
"Animal spawn cooldown": 10.0,
"Addons setup": {
"Enable the ability to ride an animal?": true,
"Add a bag to an animal to store resources?": true,
"Number of available slots in the bag (maximum 36)": 12
},
"Functions setup": {
"Can the animal attack objects?": true,
"Can an animal loot boxes?": true,
"Can the animal pick up resources?": true,
"Does the animal have to defend itself?": true,
"Should the animal protect the owner?": true,
"Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true
},
"Damage, interactions and loot setup": {
"Animal damage rate": 2.0,
"Damage rate receive for an animal": 1.0,
"Can the animal damage players?": true,
"Can players damage the animal?": true,
"Despawn animal corpse after death?": false,
"Setting up resource pickup rates": {
"stones": 5.0
},
"Black list of items that cannot be put in the bag": [
"rocket.launcher"
]
},
"Nutrition setup": {
"Turn on the animal feeding system?": true,
"Setting health for food eaten": {
"corn": 5.0
}
}
},
"personalanimal.polarbear": {
"The name of the animal to be selected through the command when spawning": "polarbear",
"Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "polar-bear",
"Maximum health": 400,
"Animal spawn cooldown": 10.0,
"Addons setup": {
"Enable the ability to ride an animal?": true,
"Add a bag to an animal to store resources?": true,
"Number of available slots in the bag (maximum 36)": 12
},
"Functions setup": {
"Can the animal attack objects?": true,
"Can an animal loot boxes?": true,
"Can the animal pick up resources?": true,
"Does the animal have to defend itself?": true,
"Should the animal protect the owner?": true,
"Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true
},
"Damage, interactions and loot setup": {
"Animal damage rate": 2.0,
"Damage rate receive for an animal": 1.0,
"Can the animal damage players?": true,
"Can players damage the animal?": true,
"Despawn animal corpse after death?": false,
"Setting up resource pickup rates": {
"stones": 5.0
},
"Black list of items that cannot be put in the bag": [
"rocket.launcher"
]
},
"Nutrition setup": {
"Turn on the animal feeding system?": true,
"Setting health for food eaten": {
"corn": 5.0
}
}
}
},
"List of prefabs that the animal can loot (useful if the animal attacks loot instead of looting it)": [
"foodbox",
"vehicle_parts"
]
}
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