资源详细介绍

关于地下城基地
该插件会在您的服务器上添加一个新的地下城事件。地下城是一种包含各种谜题、 NPC 防御者、炮塔等元素的游戏场所。您可以创建自己具有不同难度的地下城。现在还可以生成程序化的地下城(目前仅处于测试模式)
在地下城中,有一些隐藏的纸条上写着代码,这些代码可能被放在箱子里,或者出现在一些 NPC 身上
在地牢里有一些需要打开防护门才能解开的谜题:
命令:
dungbase_start – 强制启动事件
dungbase_start <入口名称> <地下城名称> <X> <Y> <Z> – 强制触发事件,使用位于坐标 X Y Z 的指定入口和地下城。你也可以输入入口或地下城的名称<随机>
dungbase_start <X> <Y> <Z> – 强制触发事件,在 X、Y、Z 坐标处的随机位置引入新的入口和地下城。
例如:
- 粪基起点 #粪#入口 1 #粪#地下城 1 122.3 5.2 872
- dungbase_start 随机#地牢#地牢 3
dungbase_stop – 强制停止事件
dungbase_addblack <半径> – 添加一个区域,在该区域内禁止生成地下城
dungbase_start – 强制启动事件
启动程序生成的地下城的命令:
例如:
- dungbase_start #dung#entrance1 procedural_hard – 一个事件从入口#dung#entrance1 开始,而地下城是通过 procedural_hard 生成方式创建的,其名称以该难度等级命名。
- dungbase_start random procedural_normal – 事件的开始地点是从一个预定义的入口名称列表中随机选择的,而地下城则是以“normal”等级方式生成的。
- dungbase_start 随机 procedural_easy 100 6 84 – 事件的开始点是从给定的入口名称列表中随机选择一个,然后在一个名为“easy”的由程序生成的地下城中被创建,该地下城的坐标位于(100, 6, 84)
钩子:
无效,DungeonBasesEventStarted() – // 在事件开始时调用
无效,DungeonBasesEventEnded() – // 在事件结束时调用
配置:
{
"Allow only the event owner (the one who entered the dungeon first) into the dungeon": true,
"Allow owner's teammates to enter the dungeon": true,
"Time before ownership is lost after leaving the server(in seconds)": 300,
"Event marker on the map": true,
"Event marker name": "Dungeon Base",
"Event marker transparency(0-1)": 0.55,
"Event marker radius": 0.5,
"Event marker color.R(0-1)": 1.0,
"Event marker color.G(0-1)": 0.0,
"Event marker color.B(0-1)": 0.0,
"Display event owner name on marker": true,
"Display the time remaining until the end of the event on the marker": true,
"Autostart event(disable if you want to trigger the event only manually)": true,
"Calculate the time until the next event only after the previous one has finished": false,
"Minimum time to event start(in seconds)": 3600,
"Maximum time to event start(in seconds)": 7200,
"Minimum event duration(in seconds)": 2000,
"Maximum event duration(in seconds)": 3000,
"Minimum number of online players to trigger an event": 1,
"List of NPC names": [
"Dungeon NPC",
"Dungeon Keeper",
"Dungeon guard"
],
"Dungeons list": [
"#dung#base1",
"#dung#base2",
"#dung#base3",
"#dung#base4"
],
"Entrances list": [
"#dung#entrance1",
"#dung#entrance2",
"#dung#entrance3",
"#dung#entrance4"
],
"Random order of choosing a dungeon from the list (if false, will be selected in turn)": true,
"Random order of choosing the entrance to the dungeon from the list (if false, will be selected in turn)": true,
"Change the time of day when entering the dungeon(from 0 to 23, if -1 - do not change the time)": 0.0,
"How long before the end of the event does radiation start to affect players inside the dungeon": 180,
"How long before the event ends will a warning message be displayed to players": 300,
"How long after the event ends should the entrance be destroyed": 60,
"Close the entrance and exit to the dungeon when the event time is over": true,
"Will autoturrets attack NPCs": false,
"Save event data (If true, the event will be saved and will continue even if you restart the server or plugin. Disable this if you get lag when saving)": true,
"SteamID for chat message icon": 0
}
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