DeathMessage – 死亡讯息 v1.1.2

DeathMessage – 死亡讯息 v1.1.2

DeathMessage - 死亡讯息 v1.1.2-Rust可狼插件网 | Rustnm - Rust插件网
DeathMessage – 死亡讯息 v1.1.2
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易于使用的死亡消息!占用CPU资源少,占用内存少!
没有冗余代码,没有冗余权限,没有冗余设置,简单易用!

  • 自动识别已被插件更改名称的NPC名称
  • 自动识别已被插件更改名称的武器名称
  • 每个玩家都可以更改自己的显示模式
  • 任何可以被杀死的生物都可以单独设置显示死亡信息。

模式消息显示模式: 浮动界面
默认设置是消息将在 10 秒后消失。

图片[1]-DeathMessage – 死亡讯息 v1.1.2-Rust可狼插件网 | Rustnm - Rust插件网
图片[2]-DeathMessage – 死亡讯息 v1.1.2-Rust可狼插件网 | Rustnm - Rust插件网
图片[3]-DeathMessage – 死亡讯息 v1.1.2-Rust可狼插件网 | Rustnm - Rust插件网
图片[4]-DeathMessage – 死亡讯息 v1.1.2-Rust可狼插件网 | Rustnm - Rust插件网

此插件使用权限系统,授权权限: oxide.grant [user用户/group组] [ 名称/steam id] [权限]
删除权限: oxide.revoke [user用户/group组] [名称/steam id] [权限]

deathmessage.admin ➥ 用于打开 控制UI 参数设置面板

/dm ➥ 切换显示死亡消息到 控制UI 或 聊天信息位置。
/dm diy ➥ 打开控制UI 参数设置面板(权限: deathmessage.admin)

{
  "Version": {
    "Major": 1,
    "Minor": 1,
    "Patch": 2
  },
  "➊ Global Messages settings": {
    "Enable About Animal": true,
    "Enable About Entitys": true,
    "Enable About NPC": true,
    "Enable Player Deaths": true,
    "Enable About Suicide": true
  },
  "➊ Discord settings": {
    "Webhook URL": "https://support.discord.com/hc/en-us/articles/228383668-Intro-to-Webhooks",
    "Bot Name": "死亡信息",
    "Bot Avatar Link": "https://tc.tyteam.cn/251125/kzFyYxJy_128573_1764063021.png",
    "Enable Animal Deaths": true,
    "Enable Entities Deaths": true,
    "Enable NPC Deaths": true,
    "Enable Player Deaths": true
  },
  "➋ Display name modification and activation": {
    "➀ Animal name": {
      "bear": {
        "Enable": true,
        "Display name": "熊"
      },
      "boar": {
        "Enable": true,
        "Display name": "野猪"
      },
      "chicken": {
        "Enable": true,
        "Display name": "鸡"
      },
      "horse": {
        "Enable": true,
        "Display name": "马"
      },
      "polarbear": {
        "Enable": true,
        "Display name": "北极熊"
      },
      "stag": {
        "Enable": true,
        "Display name": "雄鹿"
      },
      "testridablehorse": {
        "Enable": true,
        "Display name": "可骑乘马匹"
      },
      "wolf": {
        "Enable": true,
        "Display name": "狼"
      },
      "zombie": {
        "Enable": true,
        "Display name": "僵尸"
      }
    },
    "➁ NPC name": {
      "bandit_conversationalist": {
        "Enable": true,
        "Display name": "强盗对话者"
      },
      "bandit_shopkeeper": {
        "Enable": true,
        "Display name": "强盗商人"
      },
      "boat_shopkeeper": {
        "Enable": true,
        "Display name": "船只商人"
      },
      "missionprovider_bandit_a": {
        "Enable": true,
        "Display name": "强盗任务发布者A"
      },
      "missionprovider_bandit_b": {
        "Enable": true,
        "Display name": "强盗任务发布者B"
      },
      "missionprovider_fishing_a": {
        "Enable": true,
        "Display name": "钓鱼任务发布者A"
      },
      "missionprovider_fishing_b": {
        "Enable": true,
        "Display name": "钓鱼任务发布者B"
      },
      "missionprovider_outpost_a": {
        "Enable": true,
        "Display name": "前哨站任务发布者A"
      },
      "missionprovider_outpost_b": {
        "Enable": true,
        "Display name": "前哨站任务发布者B"
      },
      "missionprovider_stables_a": {
        "Enable": true,
        "Display name": "马厩任务发布者A"
      },
      "missionprovider_stables_b": {
        "Enable": true,
        "Display name": "马厩任务发布者B"
      },
      "npc_bandit_guard": {
        "Enable": true,
        "Display name": "强盗守卫NPC"
      },
      "npc_tunneldweller": {
        "Enable": true,
        "Display name": "隧道居民NPC"
      },
      "npc_underwaterdweller": {
        "Enable": true,
        "Display name": "水下居民NPC"
      },
      "player": {
        "Enable": true,
        "Display name": "玩家"
      },
      "scarecrow": {
        "Enable": true,
        "Display name": "稻草人"
      },
      "scientistnpc_patrol": {
        "Enable": true,
        "Display name": "科学家巡逻NPC"
      },
      "scientistnpc_peacekeeper": {
        "Enable": true,
        "Display name": "维和科学家NPC"
      },
      "scientistnpc_roam": {
        "Enable": true,
        "Display name": "科学家漫游NPC"
      },
      "scientistnpc_roamtethered": {
        "Enable": true,
        "Display name": "科学家系留漫游NPC"
      },
      "stables_shopkeeper": {
        "Enable": true,
        "Display name": "马厩商人"
      }
    },
    "➂ Entity name": {
      "autoturret_deployed": {
        "Enable": false,
        "Display name": "自动炮台"
      },
      "beartrap": {
        "Enable": false,
        "Display name": "捕兽夹"
      },
      "bradleyapc": {
        "Enable": true,
        "Display name": "布拉德利装甲车"
      },
      "flameturret.deployed": {
        "Enable": false,
        "Display name": "火焰炮台"
      },
      "guntrap.deployed": {
        "Enable": false,
        "Display name": "枪械陷阱"
      },
      "landmine": {
        "Enable": false,
        "Display name": "地雷"
      },
      "patrolhelicopter": {
        "Enable": true,
        "Display name": "巡逻直升机"
      },
      "sam_site_turret_deployed": {
        "Enable": false,
        "Display name": "防空导弹炮台"
      },
      "sentry.scientist.static": {
        "Enable": false,
        "Display name": "科学家哨戒炮"
      }
    },
    "➃ Weapon name": {
      "Assault Rifle": "突击步枪",
      "Bolt Action Rifle": "栓动步枪",
      "Bone Club": "骨棒",
      "Bone Knife": "骨刀",
      "Butcher Knife": "屠刀",
      "Candy Cane Club": "糖果杖",
      "Chainsaw": "链锯",
      "Combat Knife": "战斗匕首",
      "Compound Bow": "复合弓",
      "Crossbow": "弩",
      "Custom SMG": "定制冲锋枪",
      "Double Barrel Shotgun": "双管霰弹枪",
      "Eoka Pistol": "伊卡手枪",
      "explosive": "爆炸物",
      "Flame Thrower": "火焰喷射器",
      "Flashlight": "手电筒",
      "grenade": "手榴弹",
      "Hatchet": "手斧",
      "heat": "高温",
      "Hunting Bow": "猎弓",
      "Jackhammer": "手持钻机",
      "L96 Rifle": "L96狙击步枪",
      "Longsword": "长剑",
      "LR-300 Assault Rifle": "LR-300突击步枪",
      "M249": "M249轻机枪",
      "M39 Rifle": "M39精确射手步枪",
      "M92 Pistol": "M92手枪",
      "Mace": "钉头锤",
      "MP5A4": "MP5冲锋枪",
      "Multiple Grenade Launcher": "多管榴弹发射器",
      "Nailgun": "射钉枪",
      "Pickaxe": "十字镐",
      "Pump Shotgun": "泵动式霰弹枪",
      "Python Revolver": "蟒蛇左轮手枪",
      "Revolver": "左轮手枪",
      "Rock": "石头",
      "Rocket Launcher": "火箭发射器",
      "Salvaged Axe": "自制斧",
      "Salvaged Cleaver": "自制砍刀",
      "Salvaged Hammer": "自制锤",
      "Salvaged Icepick": "自制冰镐",
      "Salvaged Sword": "自制剑",
      "Semi-Automatic Pistol": "半自动手枪",
      "Semi-Automatic Rifle": "半自动步枪",
      "Spas-12 Shotgun": "Spas-12霰弹枪",
      "Stone Hatchet": "石斧",
      "Stone Pickaxe": "石镐",
      "Stone Spear": "石矛",
      "Thompson": "汤姆逊冲锋枪",
      "Torch": "火把",
      "Waterpipe Shotgun": "水管霰弹枪",
      "Wooden Spear": "木矛",
      "Medieval AR": "中世纪AK"
    },
    "➄ Body part name": {
      "Arm": "手臂",
      "Body": "躯干",
      "Chest": "胸部",
      "Foot": "脚部",
      "Hand": "手部",
      "Head": "头部",
      "Leg": "腿部",
      "Stomach": "腹部"
    }
  },
  "➌ Other settings": {
    "Default command": "dm",
    "Chat Icon Id": "0",
    "Default display(true = FloatUI , false = Chat box)": true,
    "FloatUI message closing time second": 10,
    "Click on FloatUI switch to the chat box in seconds": 10
  },
  "➍ Lang settings": {
    "AnimalKillPlayer": "<color=#66FF00>{0}</color> 击杀了 <color=#FFFF00>{1}</color> <color=#FF9900>{2}</color> 米",
    "BradleyapcKillPlayer": "<color=#66FF00>{0}</color> 击杀了 <color=#FFFF00>{1}</color> <color=#FF9900>{2}</color> 米",
    "ButtonSwitch": "死亡消息自动切换至 <color=#FFFF00>聊天框</color> <color=#FF0000>{0}</color> 秒",
    "ChatTitle": "",
    "DisplayNumber": "显示数量",
    "DIY": "自定义控制面板",
    "EntityKillPlayer": "<color=#66FF00>{0}</color> 击杀了 <color=#FFFF00>{1}</color> <color=#FF9900>{2}</color> 米",
    "FloatUILocation": "悬浮UI位置",
    "FontPosition": "字体位置",
    "FontSize": "字体大小",
    "IntervalStretch": "间隔拉伸",
    "LengthWidth": "长宽比例",
    "MessageTochat": "切换死亡消息至 <color=#FFFF00>聊天框</color>",
    "MessageToFloatUI": "切换死亡消息至 <color=#66FF00>悬浮UI</color>",
    "NoPermission": "权限不足!",
    "NPCKillPlayer": "<color=#66FF00>{0}</color> 使用 <color=#66FFFF>{1}</color> 击杀了 <color=#FFFF00>{2}</color> <color=#FF9900>{3}</color> 米",
    "PatrolHelicopterKillPlayer": "<color=#66FF00>{0}</color> 击杀了 <color=#FFFF00>{1}</color> <color=#FF9900>{2}</color> 米",
    "PlayerKillAnimal": "<color=#66FF00>{0}</color> 使用 <color=#66FFFF>{1}</color> 击杀了 <color=#FFFF00>{2}</color> <color=#FF9900>{3}</color> 米",
    "PlayerKillBradleyapc": "<color=#66FF00>{0}</color> 使用 <color=#66FFFF>{1}</color> 击杀了 <color=#FFFF00>{2}</color> <color=#FF9900>{3}</color> 米",
    "PlayerKillEntity": "<color=#66FF00>{0}</color> 使用 <color=#66FFFF>{1}</color> 击杀了 <color=#FFFF00>{2}</color> <color=#FF9900>{3}</color> 米",
    "PlayerKillNPC": "<color=#66FF00>{0}</color> 使用 <color=#66FFFF>{1}</color> 击杀了 <color=#FFFF00>{2}</color> <color=#6699FF>{3}</color> <color=#FF9900>{4}</color> 米",
    "PlayerKillPatrolHelicopter": "<color=#66FF00>{0}</color> 使用 <color=#66FFFF>{1}</color> 击杀了 <color=#FFFF00>{2}</color> <color=#FF9900>{3}</color> 米",
    "PlayerKillPlayer": "<color=#66FF00>{0}</color> 使用 <color=#66FFFF>{1}</color> 击杀了 <color=#FFFF00>{2}</color> <color=#6699FF>{3}</color> <color=#FF9900>{4}</color> 米",
    "PlayerSuicide": "傻嘚 <color=#FFFF00>{0}</color> 又又又又自杀",
    "Reset": "重置"
  }
}

Damo   ➥  插件原作者
M&B-Studios   ➥  后期维护
Tnnnny   ➥  提供中文汉化

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