关于Rust建筑无承重插件
一个简单的插件,用于禁用建筑物的稳定性。类似于“server.stability false”,但当可部署物品失去其底座时,它不会漂浮。
注意:使用此插件时,请启用服务器构建稳定性。换句话说,您的服务器需要设置“server.stability true”。
建筑物可以在空中无限延伸。一个建筑方块即使失去与其相连的建筑方块,也不会被摧毁。
同样,当一个可部署物品失去其底座时,它也不会被摧毁。此插件旨在解决可部署物品无法被摧毁的问题。但是,此插件对建筑方块无效。建筑方块漂浮是正常的……
🛡️ 权限
此插件使用权限系统,授权权限:
删除权限:
betternostability.use ➥ 允许玩家的建筑物没有任何稳定性
🎮命令
/ns ➥ 切换状态
🔠 中文配置注释
{
“启用插件”:true,
“使用权限”:false,
“稳定性实体设置”:{
“door.hinged.bunker.door”:false,
“door.hinged.cargo_ship”:false,
“door.hinged.garage_a”:false,
“door.hinged.industrial_a_a”:false,
“door.hinged.industrial_a_b”:false,
“door.hinged.industrial_a_c”:false,
“door.hinged.industrial_a_d”:false,
“door.hinged.industrial_a_e”:false,
“door.hinged.industrial_a_f”:false,
“door.hinged.industrial_a_g”:false,
“door.hinged.industrial_a_h”:false,
“door.hinged.security.blue”:false,
"door.hinged.security.green": false,
"door.hinged.security.red": false,
"door.hinged.vent": false,
"door.hinged.wood.static": false,
"door_test_static": false,
"cave_lift": false,
"rocket_crane_lift": false,
"rocket_crane_lift_nd": false,
"door.double.hinged.metal": false,
"door.double.hinged.toptier": false,
"door.double.hinged.wood": false,
"door.hinged.metal": false,
"door.hinged.toptier": false,
"door.hinged.wood": false,
"floor.grill": false,
"floor.ladder.hatch": false,
"gates.external.high.stone": false,
"gates.external.high.wood": false,
"wall.external.high.stone": false,
"wall.external.high.wood": false,
"wall.frame.cell": false,
"wall.frame.cell.gate": false,
"wall.frame.fence": false,
"wall.frame.fence.gate": false,
"wall.frame.garagedoor": false,
"wall.frame.netting": false,
"wall.frame.shopfront": false,
"wall.window.bars.metal": false,
"wall.window.bars.toptier": false,
"wall.window.bars.wood": false,
"shutter.metal.embrasure.a": false,
"shutter.metal.embrasure.b": false,
"wall.window.glass.reinforced": false,
"shutter.wood.a": false,
"floor": true,
"floor.frame": true,
"floor.triangle": true,
"foundation": true,
"foundation.steps": true,
"foundation.triangle": true,
"roof": true,
"block.stair.lshape": true,
"block.stair.ushape": true,
"wall": true,
"wall.doorway": true,
"wall.frame": true,
"wall.half": true,
"wall.low": true,
"wall.window": true,
"generator.wind.scrap": false,
"chinese_door_decoration": false,
"chinese_door_frame_decoration": false,
"graveyardfence": false,
"doorgarland.deployed": false,
"windowgarland.deployed": false
},
"浮动设置": {
"启用": false,///// 如果启用,以下实体可以浮动
"浮动实体列表(实体预制件简称)": [
"rug.deployed",
"cupboard.tool.deployed"
]
}
}
♥️ 致谢
Arainrr ➥ 插件原作者
QingN ➥ 提供中文汉化
© 版权声明
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